Any creative hobby is welcome, I’d love to see or hear a description of what you have in progress.

Edit: You’re welcome to keep using this thread even if it’s not wednesday, lol

  • @TeaHands
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    112 years ago

    Bit of a different vibe but I’ve been slowly working on making a game prototype in a new-to-me engine. As you can see, the UI is giving me some trouble!

      • @TeaHands
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        62 years ago

        Godot (specifically Godot 4). I’d always used Unity up until now but it’s just getting far too slow and frustrating to use.

        • @[email protected]
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          32 years ago

          It’s funny. I’m a hobbyist game tinkerer and moving from Unity to Godot. I started using Unity 11 years ago, and today I just find it bloated and invasive. Godot 4 is easier and more powerful than the old Unity I fell in love with.

          • @TeaHands
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            42 years ago

            Yeah it honestly makes me sad, I remember Unity seeming like a world of opportunity when I first started but it’s just ridiculous these days. Godot gang high five!

            (also come and chat with us in [email protected], yes I know I’m a shill but how else are people gonna find communities :D)

          • @TeaHands
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            2 years ago

            I’ll give it a go, thanks! Am still very much at the stage where I don’t even know what my options are so I’m just browsing through the node list and trying things at random. This is how we learn! 😆

            (p.s. if you’re a fellow gamedev, come join us at [email protected])

            • @[email protected]
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              22 years ago

              Trying things at random with a healthy amount of ‘git reset’ is my go-to learning strategy. And, thanks for link! (just joined)