• Derin
    link
    fedilink
    English
    21 year ago

    The game isn’t as bad as, say, Jedi: Survivor, but the overall performance isn’t great.

    It’s designed to be run with up scaling on, which is a shame.

    Either way, amazing game.

    • @Moonguide
      link
      English
      21 year ago

      Ah, shame. Think I’ll wait on performance patches. I got no problems running it but I’d rather not buy something not up to basic specs.

      • Derin
        link
        fedilink
        English
        21 year ago

        They just made a post yesterday promising performance patches, but I think it’s important to understand the issues I mentioned won’t be fixed.

        Frame drops and stuttering? Sure, they can fix that.

        Designing your rendering system and performance targets around the use of DLSS/FSR? That won’t change. Blame the PS5 and new Xbox for that. A lot of AAA games are going to be like that for a while.

        • @Moonguide
          link
          English
          21 year ago

          Yeah, I’m aware of the latter. Wish studios would stop using advancements in tech to cover up deficiencies in optimization.

          • Derin
            link
            fedilink
            English
            21 year ago

            It’s not that simple. Games are bigger and more complex than ever, and studios/publishers/VCs are pushing devs to release earlier and earlier.

            As long as the majority of players see it as acceptable (which, sadly, is true), developers will utilize whatever they can to deliver on time.

            Note: Even though I’m making points to the contrary, know that I’m on your side. I dislike FSR and DLSS. (at least in any profile beneath Balanced)