Hey all, my friend is starting a new game. We have some newbies joining and their attendance maybe hit and miss, with work schedules and life. What are some creative ways your groups have managed missing players outside of someone paying for them one session?

  • Mechanismatic
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    211 months ago

    If you can, end sessions at safe spots (i.e. not in the middle of a pressing adventure) and then just make up a character-appropriate explanation for someone sitting it out.

    The dwarf got too drunk at the tavern after the last adventure and is sleeping it off.

    The druid is communing with nature to realign herself.

    Et cetera