• @Markimus
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    211 months ago

    You should flip the board between each turn, if it’s black’s turn black should be at the bottom

    • @Possible_EmuWranglerOP
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      111 months ago

      They’re coming from screencaps from software where that isnt a feature sorry. I could spin the image, but everything would be upside down. I’ll add a task to do this to the programs job board but cant say when it’ll get done.

      • @Markimus
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        11 months ago

        2 steps: rotate board 180 degrees, then rotate each square 180 degrees. You can probably set up a macro to do it if you did it in a tool which supports those, like Photoshop or GIMP

        I get this is slightly more effort to do, though I have a feeling people are going to be confused if you don’t. [email protected] added a move which was intended for white, for example

        • @Possible_EmuWranglerOP
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          211 months ago

          After this move is over, i’ll make it blacks move with an extended timeslot. (Nearly time to put the Emu’s to bed).

          I will add a meta discussion comment to the next move as the plan was to have two games today with time increments similar to blitz but moves werent federating and it became unplayable. Last night / this morning i only intended to commit today to this game, but its getting popular and i can commit more days at longer timeslots.

          I will ask peoples thoughts on having a multiday game with longer time periods, and I will commit to JPG editing and rotating.

        • Kresten
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          fedilink
          111 months ago

          Yeah, I hadn’t considered whether the move number was even or odd 🤷