Does anyone here use the foundry card system for any of their games? I just started looking into it and at first glance it seems convoluted compared to how seamless the rest of foundry is.

If you do use it I would be interested in hearing how, and the best ways you have found to implement it.

  • @PriorProject
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    21 year ago

    I don’t use it, though I would check it out if I had occasion. My impression is that they intended to deliver card support primarily to system developers. The idea was that system developers would use the card APIs to built something more system-specific, but I haven’t seen huge adoption of it. They did expose a minimal generic user interface, but yeah it never seemed all that polished.