alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 11 days agoBaldur's Gate 3's lead writer hopes we won't want to save scum [repeated quicksave] in Divinity: 'Our ambition is certainly to make failure more interesting'www.pcgamer.comexternal-linkmessage-square43linkfedilinkarrow-up1177arrow-down13cross-posted to: [email protected]
arrow-up1174arrow-down1external-linkBaldur's Gate 3's lead writer hopes we won't want to save scum [repeated quicksave] in Divinity: 'Our ambition is certainly to make failure more interesting'www.pcgamer.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 11 days agomessage-square43linkfedilinkcross-posted to: [email protected]
minus-squareEmpathicVagrantlinkfedilinkEnglisharrow-up15·11 days agoI call it saving my progress in a game to play the way I want to. I have a broken playthrough where I reload when I don’t get the thing, and a natural progression save where the game unfolds ‘as intended by RNGsus’
I call it saving my progress in a game to play the way I want to. I have a broken playthrough where I reload when I don’t get the thing, and a natural progression save where the game unfolds ‘as intended by RNGsus’