For a few years now, a team including myself headed by CheeseyBurrito has been working on a decompilation of Fatal Frame 1 (PS2) With the eventual goal of porting it to PC.
Today we’ve got some serious progress to show: (https://www.youtube.com/watch?v=ThWa7fJACHc) We’ve got something starting to go in-game. Wireframe rendering, proper camera work and the basic movements all work. Next will be getting polygon fill and textures as well as the other mesh types
Helpful Links:
MikuPan - The actual PC port attempt itself.
Himuro - The project that MikuPan is based on, sole aim is to be a perfect byte for byte matching de-compilation of the original PlayStation 2 source code.


That’s awesome!!