AtegonM to Game [email protected]English • 1 year agoQOTD: If you could go back in time, what advice would you give your past self before you started making games?message-square18fedilinkarrow-up110arrow-down10file-text
arrow-up110arrow-down1message-squareQOTD: If you could go back in time, what advice would you give your past self before you started making games?AtegonM to Game [email protected]English • 1 year agomessage-square18fedilinkfile-text
minus-squarech0ccyra1nlinkfedilink2•1 year ago@Ategon When you think your game’s scope is small, it isn’t. Keep scoping as tiny as possible so you could finish your game in a week or two
minus-square@[email protected]linkfedilink1•1 year agoMakes sense, let’s say you finish two or three, then maybe it’s a good idea to make a bigger one?
minus-square@duckingtonlinkEnglish3•1 year agoIf you start small and finish something, then you can always expand it out. If you start big, you might never finish something substantive and end up giving up without a project to show for it
@Ategon
When you think your game’s scope is small, it isn’t. Keep scoping as tiny as possible so you could finish your game in a week or two
What’s the point of making such a small game?
@bikesarethefuture
That I’ll actually finish it
Makes sense, let’s say you finish two or three, then maybe it’s a good idea to make a bigger one?
If you start small and finish something, then you can always expand it out. If you start big, you might never finish something substantive and end up giving up without a project to show for it