Source with more (not-so-cassette-futuristic) images: Traveller Art by Arne Niklas Jansson (AndroidArts)

Traveller is an old science-fiction roleplaying game released soon after D&D (…). Initially it was more of a generic rule system without much in the way of illustrations, but over the years a vast fleshed outsetting was developed for it, and the lore now covers multiple time periods which means you’ll have to pick a time period to play, weighing what bits you like or feel were a lore mistake.

(…)

Traveller Communicator based on the one in the Grand Census supplement. Unsure what the second screen is. Maybe readable monochrome, for displaying settings and such. Or a persistent e-paper display? Slide-out top screen could be used for Augmented Reality HUD stuff as it’s clear. The device is probably about the size of the original Game Boy. Nowadays we wouldn’t design a clunky device like this, with specialized tactile knobs and stuff. But it might make sense in the field.

Artist’s Mastodon. https://mastodon.gamedev.place/@androidarts

Posted originally on r/CassetteFuturism

  • @Rooty
    link
    41 year ago

    Currently playing a Traveller campaign, I imagined the comms to be more like old school flip phones. This design seems a bit impractical.