They seem so popular, dozens of games coming out, and reviews often positive.
But
When I see “Roguelike” I imagine a game that’s too small to be a real game, so they made it so you can never win and just have to keep trying and you’ll get a decent number of hours out of it. With just enough progression each time that you start to believe it’s possible you’ll get somewhere meaningful.
When I see “Souls-like” I think of a game where the difficulty is only there to give people with too much time on their hands a sense of superiority.
I have roughly a thousand games in my various libraries and I have never played a game in either of these genres.
I feel fine being so unreasonable about this.


You’re free to like / dislike whatever. As another gamer with thousands of hours, but specifically both these genres, I would say this:
It’s your life, so play & enjoy what you play & enjoy. However, you’re speaking from a place of ignorance (you’ve stated you’ve never played them) & making a judgement (claims of low content, unnecessary difficulty). Doesn’t make a lot of sense of me, but whatever, unpopular opinion I guess. 🤷 GL;HF
Absolutely, one of those times it’s absolutely fine to be unreasonable, I’m not hurting anyone. And it’s not like I’m lacking for games I do want to play.