My QA process for Educational Family Games is simple:

I hand the controller to a 7-year-old and a 10-year-old. Then I shut up and watch.

No instructions. No ‘press this button.’ Just observe.

If they frown or look confused? UI fail. Back to the drawing board. If they smile and lean forward? That’s the good stuff. Keep it.

Kids don’t need to tell you what’s wrong. Their face does all the talking.

80 games made it through the silence test. Launching June 24.

Wishlist: https://store.steampowered.com/app/3178920/Educational_Family_Games/

  • NickOP
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    8 days ago

    Kid reactions are the best feedback! They’re honest in ways adults aren’t. Do you find they engage more with visual feedback, or is it more about the core gameplay loop for them?