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- cross-posted to:
- [email protected]
- technology

I’m completely speechless. This looks so terrible I thought it was a joke, but apparently Nvidia released these demos to impress people. DLSS 5 runs the entire game through an AI filter, making every character look like it’s running through an ultra realistic beauty filter.
The photo above is used as the promo image for the official blog post by the way. It completely ignores artistic intent and makes Grace’s face look “sexier” because apparently that’s what realism looks like now.
I wouldn’t be so baffled if this was some experimental setting they were testing, but they’re advertising this as the next gen DLSS. As in, this is their image of what the future of gaming should be. A massive F U to every artist in the industry. Well done, Nvidia.



Yes, that’s precisely my point. The difference is in what the algorithm is trying to do, traditional DLSS uses the image rendered in resolution X as output and scaled down to X/2 as input (for example), so it’s trained to upscale images, whereas this new thing uses who knows what as either, and clearly outputs something that is not an upscaled version of the frame.