Nintendo’s Switch 2 got off to a roaring start but demand has started to sag, particularly in the US. Where are the big games to reverse this?

    • ALoafOfBread@lemmy.ml
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      6 days ago

      That’s why most people I know got the switch. They got it in spite of bad performance to play older 3rd party games on a portable, social format. Can play with friends, on the bus, on the couch. Don’t really need better specs to do that. Even hardcore gamers may own a switch to do that - the appeal and accessibility is very broad.

      The nintendo games are largely just a bonus, imo. They’re very expensive and I personally wouldn’t seek them out if I didn’t also own a switch. If I had kids or was a kid that’d be a different story, probably. The modern legend of zelda games, mario kart, and super smash were great though.

      A bunch of the other nintendo titles were fun, but many of them feel weirdly like mobile games with way more content or something to me - hard to explain, but they don’t feel like $60 or $70 games (to me). Something to do with the repetitive gameplay loops, visual style, and design built around levels rather than exploration/open world. Animal crossing 100% feels like less of a game than the gamecube version did - more repetitive, basically the same appearance, feels less complex.