Hey folks,
Last blog post I shared a bunch of designs for treasure rooms in the upcoming vault quest. Here’s one that is in the tester area but that I didn’t mention in the blog. The waves of lasers can be dodged with good movement, but a harder variant of the room could turn the beam speed up and require a consumable to get past.



Disco! Disco! Woot! Woot!
What I wouldn’t give for a pair of polished mirrors.
If only we could grab these crystals and carry them with us.
Why does this remind me of Resident Evil?