Hey folks,

Last blog post I shared a bunch of designs for treasure rooms in the upcoming vault quest. Here’s one that is in the tester area but that I didn’t mention in the blog. The waves of lasers can be dodged with good movement, but a harder variant of the room could turn the beam speed up and require a consumable to get past.

A GIF showcasing a room with treasure at the end and rows of lasers firing in a steady pattern. The laser beams progressively move forward in a way that would let the player step past them if timed right.

  • [DEV] Snail
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    9 days ago

    Disco! Disco! Woot! Woot!

    What I wouldn’t give for a pair of polished mirrors.

    If only we could grab these crystals and carry them with us.

    Why does this remind me of Resident Evil?