While Baldur’s Gate 3 is being widely celebrated by fans and developers alike, some are panicking that this could set new expectations from fans. Good.

  • Goronmon
    link
    fedilink
    16
    edit-2
    1 year ago

    To summarize the actual tweets/comments/etc that these videos (there are multiple) are panicking about.

    1. Smaller studios aren’t going to be able to replicate the scale and complexity of BG3. So people shouldn’t be using BG3 as the bar to compare future titles/RPGs from other studios going forward. Larian is comparable in size (or even larger) to Bethesda when they released Skyrim, and no one has been able to compete directly with Skyrim either.

    2. Not all games and RPGs need to be as complex and long as BG3. Expecting open-ended, 100 hour-long RPGs for every future game/RPG isn’t realistic. Not all games require that scope, it’s rare to get such a budget for this type of game, and even if you did, most companies won’t be able to replicate the game in a meaningful way. Just like how companies other than Rockstar would struggle to replicate the scale of games like GTA and RDR.

    There, I’ve summarized multiple 20 min videos. Just without all the hand-waving and drama.

    • @OskarAxolotl
      link
      101 year ago

      Nobody expects Indie developers to deliver a game like BG3. I doubt this is an actual issue.

      • Ganondorf
        link
        fedilink
        4
        edit-2
        1 year ago

        Yeah, seriously. When I purchase an indie game I expect it to differentiate itself with artistic vision more than 100 hours of gameplay I don’t enjoy or have time for. So many of the 100 hour games are boring and bloated as hell at a certain point, e.g. Ubisoft games. Nintendo’s new Zelda formula is the only open world gameplay style where I enjoyed the entire 100+ hours of playtime and I don’t expect indie devs to produce fucking Zelda.