• BlameTheAntifa
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    6 months ago

    To Bethesda’s credit, it definitely took feedback about New Vegas’s performance on board and officially switched to its proprietary Creation engine for The Elder Scrolls: Skyrim, a decision that likely avoided certain disaster. I can’t imagine a game as big and complex as Skyrim running on Gamebryo, and I don’t think I want to.

    The fremdschämen I feel for the author of this article is intense.

    For those who don’t know, Creation Engine is Gamebryo. They renamed it.

    • lime!@feddit.nu
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      6 months ago

      gamebryo isn’t bethesdas thing, while creation is. they forked it, basically.