To Bethesda’s credit, it definitely took feedback about New Vegas’s performance on board and officially switched to its proprietary Creation engine for The Elder Scrolls: Skyrim, a decision that likely avoided certain disaster. I can’t imagine a game as big and complex as Skyrim running on Gamebryo, and I don’t think I want to.
The fremdschämen I feel for the author of this article is intense.
For those who don’t know, Creation Engine is Gamebryo. They renamed it.
The fremdschämen I feel for the author of this article is intense.
For those who don’t know, Creation Engine is Gamebryo. They renamed it.
gamebryo isn’t bethesdas thing, while creation is. they forked it, basically.
There was a lot of modification in between those two games though. They didn’t JUST rename it …