• Kbin_space_program
      link
      fedilink
      91 year ago

      However, there are:
      • Jumping puzzles dependent on either high strength or specific spells.
      • Inventory management is critical, particularly grabbing a few emptied crates/chests/backpacks and dumping them into your personal storage chest so you can quickly sort.

      Both of those, based on previous reviews, make a decent score from IGN unlikely.

    • @kadu
      link
      English
      91 year ago

      They get memed a lot about this, but I actually agree with that ORAS review. The water does hurt navigation for a huge chunk of the game.

      • 520
        link
        fedilink
        21
        edit-2
        1 year ago

        I also agree but for different reasons…

        For those that live under a rock, Pokémon heavily relies on a weakness/strength system based on ‘types’. Both the Pokémon and individual moves have types. Hitting weaknesses will wreck faces, while hitting strengths is practically useless. This is an important preface to my point.

        In the regular land terrain, you can find Pokémon of pretty much all types, which forces you to change up your own Pokémon to adapt.

        In water terrain though, the Pokémon you’ll find, both in the wild and on trainers, is 99% water as a main type, and it is here where we come across the real problem.

        Without any grinding, you can absolutely blitz through any challenges in those areas with a few reliable Electric or Grass types or even moves, to the point where it’s just not fun to do.

        But at the same time, you have to go through these areas to progress, and the game heavily encourages you to use Pokémon/moves that hit weaknesses. It’s been teaching you to do this the entire time. which means most players will experience the drag and not set their own fun to counteract this. That is a legit negative.

        • @[email protected]
          link
          fedilink
          English
          71 year ago

          It really is bad design. I have no idea how it became a meme when the criticism is so obviously linked to this

          • 520
            link
            fedilink
            6
            edit-2
            1 year ago

            I think they just summed it up really badly. At the end of an IGN score, you’ve got compliments and criticisms at the bottom, summed up in short sentences.

            ‘over-reliance on Water Pokémon’ or ‘some routes are boringly easy’ would both be infinitely better sentences than ‘too much water’, which on the face of it, and without context, does sound like a bullshit bullet point.

      • Rayspekt
        link
        fedilink
        21 year ago

        I’m out of the loop, can you fill me in on that to much water meme?

        • 520
          link
          fedilink
          17
          edit-2
          1 year ago

          ‘too much water’ was a summary negative point in the IGN review of Pokémon Omega Ruby and Alpha Sapphire games.

          On the face of it, that complaint sounds fucking ridiculous, but is actually very valid due to the way those games handle waterways; they are the only terrain filled almost entirely with a single Pokémon type, with all others having wide varieties.

          This makes large sections of the game a pathetically easy and boring breeze even by Pokémon standards; one reliable Electric or Grass type and you’re set.

          However, that sentence was in the TL;DR bullet points of the review, which sounds fucking ridiculous without context.