Hey folks!
v3.3 released a little while ago now, and (after the holidays) I’ve been busy with expanding the tester area for the new quest in patches to v3.3. v3.3.7 is releasing today, and with that the tester area has progressed to a point where I think it’s time for me to stop releasing patches and lock in on putting everything together into a complete quest.
In this blog post I’m going to go over all of the things I’ve added in v3.3 patches, and how I think they’re going to fit together into a new quest!



Combo badges like YASD are partly used to tidy up the badges list a bit, if you saw literally every badge you unlocked then it would get VERY cluttered. I do have an idea to show ‘lead-up’ badges in the details page under the one you’ve currently unlocked, but that isn’t a priority right now.
The random option is still there basically, you just see what it will be now. This was done as I want players to have a little more choice as I keep adding trinkets. Probably the end state there will be three choices with the ability to reroll those choices once.