The update has been a long time coming, and if you haven't played, now's the time. We asked Robert Kurvitz, the game's designer, if he’s finally satisfied with it.
The part about microreactivity was particularly interesting, I’ve never been able to describe why disco elysium works so well, but that really put it into words. All those small moments of someone reacting to a tiny thing you probably forgot about makes it feel so much more alive.
The part about microreactivity was particularly interesting, I’ve never been able to describe why disco elysium works so well, but that really put it into words. All those small moments of someone reacting to a tiny thing you probably forgot about makes it feel so much more alive.