Difficulty doesn’t really have anything to do with story. Playing games on easy can even rob you of the enjoyment of the full gameplay mechanics. Noah Caldwell-Gervais’ recent video covering RE4R and RE9 is a good example, where some of their conclusions regarding gameplay design were only because they typically play on easier settings. Some of the things in question make more sense or have stronger legs when the game’s played on a reasonably challenging setting.
Of course, it really depends on the game. For example, I preferred playing Borderlands 3 on normal mode because I enjoyed the mayhem, whereas I played the Horizon series on easy difficulty because the story was engaging and the world atmosphere was awesome.
So it really depends. Often, if a game is not an FPS and is really story-driven, I’ll play it on easy mode to enjoy the story. The more full and deep the game’s story is, the more likely I am to play it on easy mode to fully enjoy it after a stressful day.
Yeah, I get that. I’m on the opposite end where I want to be challenged and enjoy the feeling of beating a tough room or encounter. Sadly not all games are balanced well and increasing difficulty might not actually make much difference, in which case you might as well just play on easy.
Difficulty doesn’t really have anything to do with story. Playing games on easy can even rob you of the enjoyment of the full gameplay mechanics. Noah Caldwell-Gervais’ recent video covering RE4R and RE9 is a good example, where some of their conclusions regarding gameplay design were only because they typically play on easier settings. Some of the things in question make more sense or have stronger legs when the game’s played on a reasonably challenging setting.
Of course, it really depends on the game. For example, I preferred playing Borderlands 3 on normal mode because I enjoyed the mayhem, whereas I played the Horizon series on easy difficulty because the story was engaging and the world atmosphere was awesome.
So it really depends. Often, if a game is not an FPS and is really story-driven, I’ll play it on easy mode to enjoy the story. The more full and deep the game’s story is, the more likely I am to play it on easy mode to fully enjoy it after a stressful day.
Yeah, I get that. I’m on the opposite end where I want to be challenged and enjoy the feeling of beating a tough room or encounter. Sadly not all games are balanced well and increasing difficulty might not actually make much difference, in which case you might as well just play on easy.
I see. Well… I guess I’ve had enough beating back then to just take it easy now!