“What’s changing is where we’re investing and the kinds of projects we’re backing,” Microsoft says after IO Interactive withdrawal

  • ampersandrew
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    2 days ago

    I didn’t know the budget was out there, but I knew there was a possibility it got that high, using a benchmark of Spider-Man 2 at $300M, and Horizon: Forbidden West at about $200M; European studios tend to come in cheaper than their American counterparts, pound for pound. Still, they cleared the bulk of that expense in a week, and they’ll have a very healthy tail on the game’s sales from now until Christmas.

    • mushroommunk@lemmy.today
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      2 days ago

      Minus whatever the cost to develop new content will be (which they’ve stated they will lean into heavily, similar to their previous Hitman games).

      Yes, they’re turning a profit, but not enough to fund their predicted cost for a sequel if it tracks even remotely similar percentages to the World of Assassins trilogy.

      • ampersandrew
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        2 days ago

        It would probably be way smarter if everything was funded out of a policy of austerity using the previous game’s profits, but I don’t think that’s how it works, hence the people fired the minute this project was cancelled.