• wjrii
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    1 day ago

    They have platforms to do this with ebooks, and it is an assache that also thoroughly underlines the absurdity of pretending that IP is 1:1 analogous with tangible items. Can’t “borrow” a digital file for six weeks because two people have already done so and five more put their names on a list before me?

    We gotta support creators, I get that, but copyright itself was always a hack based on literal scarcity of books.

    • MonkeMischief@lemmy.today
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      2 days ago

      Oh yeah, agreed on all points!

      It generally works very well for ebooks, but yes, I think digital licensing is just as silly as “Web 3.0” before it was a thing.

      The reason for my comment was that acquiring and checking out physical copies is easy: You catalog it and they circulate.

      But for a digital platform with the AAA games industry? They’d probably demand some incredibly obtuse monolithic licensing platform with a ton of convoluted restrictions, not to mention the vast data difference between a simple ebook vs. a 100+ GB game.

      So discs and cartridges are good to have in this case, multiple people can experience games, the people behind the games still get paid, for now until we reach Star Trek economy, it works.