jazztickets to Linux GamingEnglish · 20 hours agoMeasuring input latency on Linux: X11 vs Wayland, VRR, and DXVK - Marco Nettmarco-nett.deexternal-linkmessage-square21linkfedilinkarrow-up1122arrow-down10cross-posted to: [email protected][email protected]
arrow-up1122arrow-down1external-linkMeasuring input latency on Linux: X11 vs Wayland, VRR, and DXVK - Marco Nettmarco-nett.dejazztickets to Linux GamingEnglish · 20 hours agomessage-square21linkfedilinkcross-posted to: [email protected][email protected]
minus-squarestunerlinkfedilinkEnglisharrow-up2·9 hours agoI guess 3ms would not be noticeable to most people. It would be interesting to see how this behaves at lower refresh rates. Loosing the same 1 or 2 frames at 60/144 Hz should be noticeable.
minus-squareAlteredEgo@lemmy.mllinkfedilinkEnglisharrow-up3·8 hours agoYeah if it’s always 1 or 2 frames it would be vastly more noticeable with a more typical gaming setup. I didn’t even know people run games at 500 fps lol.
I guess 3ms would not be noticeable to most people.
It would be interesting to see how this behaves at lower refresh rates. Loosing the same 1 or 2 frames at 60/144 Hz should be noticeable.
Yeah if it’s always 1 or 2 frames it would be vastly more noticeable with a more typical gaming setup. I didn’t even know people run games at 500 fps lol.