I played Nine Sols recently and it had a transformative effect on my gaming experience. I’ve found myself no longer getting mad at fairly structured games and deeply enjoying the personal refinement of my skill set in pursuit of a goal. Suddenly this shift in perspective has allowed me to see difficulty in a new light and truly savor the victory that comes after significant effort. With this new perspective, I decided to try the game that had made me hesitate the most with its reputation for difficulty: Sekiro

Its been truly eye opening to realize that my nervousness has only kept me from a good time. Or maybe I just wasn’t ready for it…

Following that trend, I started Celeste for the first time even though I never play pure platformers, and it has blown my socks off. Do I suck? You bet your ass I do. But I know it’s from a lack of detailed platforming, and developing that skill has been very fun and satisfying.

Now, I’d love to hear from others. What games made you regret waiting so long to try them?

  • lastlybutfirstly
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    8 hours ago

    I haven’t even gotten to Freelancer really. So that’s a whole big chunk of the game I haven’t played yet. It’s hardcore. I may be playing it wrong, but don’t you have to play all three missions in one sitting? The few times I’ve gotten through 2, by the third, I’m too tired to continue.

    • DamienGramatacus
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      4 hours ago

      It’s a bit confusing at first but totally worth persevering. You can do one mission at a time but you can’t save in-mission and the difficulty ramps up after each one. Each campaign has 18 missions and the difficulty resets when you begin a new campaign. It’s a whole new game really. I loved it.

    • graynk@discuss.tchncs.de
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      7 hours ago

      I also haven’t really tried, looks intimidating, but my friend swears by it. Apparently at some point you just “see the matrix” and kill everyone with the durian fruit in 10 seconds