The Picard Maneuver@piefed.world to GamingEnglish · 10 months agoThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square548linkfedilinkarrow-up1962arrow-down116 cross-posted to: lemmyshitpost
arrow-up1946arrow-down1imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldThe Picard Maneuver@piefed.world to GamingEnglish · 10 months agomessage-square548linkfedilink cross-posted to: lemmyshitpost
minus-squareCredibly_HumanlinkfedilinkEnglisharrow-up1·1 month ago It’s literally the whole deal If this were true, and you weren’t just supporting useless gatekeeping, then removing it would result in a non working game. This is a preference you have, to specifically eliminate choice for other people.
If this were true, and you weren’t just supporting useless gatekeeping, then removing it would result in a non working game.
This is a preference you have, to specifically eliminate choice for other people.