• Trump Rapes Kids
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    12 hours ago

    Looks like they did update that, which is definitely a step in the right direction. I had an option to email a key about a month ago buying from the website, so I’m not sure if it was a gradual roll out or if it’s different depending on account or connection type.

    It doesn’t seem like it can be a universal thing, since the article says the way this happened was a regional pricing error that resellers took advantage of and bought a lot of keys to resell at the incorrect price.

    Honestly they should get rid of keys altogether and just make it so if a dev wants to give a copy away they need to manually select the account in the same way.

    • AwesomeLowlander@sh.itjust.works
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      12 hours ago

      The article doesn’t say that they were bought on steam in the first place. Given the pricing error, more likely they were bought on another storefront that issues steam keys with purchases. That would explain the error.

      • Trump Rapes Kids
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        12 hours ago

        For what happened here, Nichiporchik explains that scalpers bought copies on Steam priced cheaper in certain regions. If you release a game on Valve’s store and don’t set the price in each region individually, universal pricing creates discrepancies where this can happen. These were then being sold on less regulated marketplaces.

        Regional pricing error caused the game to be much cheaper than it should be in some region. Resellers bought a lot of keys at that incorrect price to sell on shitty key sale storefronts at a profit.

        Those keys are invalid by the Steam ToS.