• CallMeButtLove
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    2 months ago

    Agreed. Part of what makes open world RPGs so engaging for me is getting lost in the world. Having a ticking clock is really going to kill that.

    • Alcyonaria@piefed.world
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      2 months ago

      Typically the timer is just there to induce urgency with less than 30 days to do stuff outside odd secrets. Vampyr was similar iirc