If you cast your mind way, way back, you might recall the promising MMO project that was Stargate Worlds. Based on the hit sci-fi franchise from the ’90s and 2000s, Stargate Worlds was announced in 2006 and progressed all the way to the beta stage by 2008. Unfortunately, the collapse of studio Cheyenne Mountain Entertainment in 2010 meant the end of hopes for this MMO, even as it was nearing launch. […]



How would making an entire new game be easier than patching up an existing game?
If you have to reverse engineer everything, I imagine that’s way harder than just writing it from scratch, no? I can’t imagine they got the source code to the original game. If so, how? That would be interesting to know because there probably is copyright and it’s supposedly a fan release.