I don’t know you, but it doesn’t sound like a high standards issue to me, sounds like a lack of process. I’ve been a thorough reviewer before AI, at least thorough in the ways that mattered, not nitpicking formatting. And I’ll tell you an automated reviewer today can catch more things before I have time to confirm the first item I find. There are still false positives, but it’s still more thorough than I have time to be. Bc of that it really helps including a round of automated review before looping in a human, regardless of who/what wrote the code.
The main kind of review problems AI still struggles with are the project direction ones: “does it make sense to implement this/like this?”, “should this be a new package instead?”, and things involving tacit knowledge that often goes undocumented “last time we did this, someone had to access prod on a Sunday” - so that’s what I focus my reviews on. And the other area is if you’re writing UI code, whether it’s a web app or a game, it’ll also struggle to determine what “feels” good to use, so it’ll need a human earlier in the loop.
I don’t know you, but it doesn’t sound like a high standards issue to me, sounds like a lack of process. I’ve been a thorough reviewer before AI, at least thorough in the ways that mattered, not nitpicking formatting. And I’ll tell you an automated reviewer today can catch more things before I have time to confirm the first item I find. There are still false positives, but it’s still more thorough than I have time to be. Bc of that it really helps including a round of automated review before looping in a human, regardless of who/what wrote the code.
The main kind of review problems AI still struggles with are the project direction ones: “does it make sense to implement this/like this?”, “should this be a new package instead?”, and things involving tacit knowledge that often goes undocumented “last time we did this, someone had to access prod on a Sunday” - so that’s what I focus my reviews on. And the other area is if you’re writing UI code, whether it’s a web app or a game, it’ll also struggle to determine what “feels” good to use, so it’ll need a human earlier in the loop.