• @merthyr1831
    link
    21 year ago

    Why would they go to the effort of implementing 2 other proprietary standards when FSR works on all platforms in one?

    • @psychic717OP
      link
      71 year ago

      Because DLSS is miles better than FSR.

      • @merthyr1831
        link
        21 year ago

        If it was PC exclusive then it’d make sense but DLSS only works on 0.5 of the 3 platforms that it’ll be releasing on.

      • @UsernameIsTooLon
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        0
        edit-2
        1 year ago

        Only in visual quality is it miles better. Performance wise they’re pretty close these days, with the slight edge to DLSS.

        But all PC games moving forward should ship with FSR, DLSS, and XeSS to accommodate everyone. They shouldn’t even be too hard to implement as Unreal Engine has made it as simple as a toggle to enable DLSS. Modders have also figured out their own ways as well. Because of that, just having only FSR looks like corporate greed.