Hello. I am finding the game fun and have a few suggestions.

  1. Market Stall Alignment: The market stall needs to be angled to fit the way all other buildings can be positioned. It is turned slightly askew from the rest. It makes me more difficult to fit it in a matching way alongside others.
  2. Character Face Icons: Speaking of angling, any chance we could have the icons for our faces skew slightly to match the angle of our character? Many look fine but ones like the skull look a bit off facing straight at the screen from sideways characters.
  3. Terrain & Road Customization: A way to “terraform” the land around us, to design the type of terrain (dirt, grass, etc). Perhaps additionally allowing us to style the roads near us (like paying to swap nearby roads to dirt paths instead or cobblestone).
  4. Dynamic Shadows: Are dynamic shadows possible rather than baking them into textures? Flipping buildings makes my shadows look non-matchy.
  5. Cooperative Features: Any ways to encourage cooperating with others while playing. I’m not sure what this would look like, but I am often with my partner when playing and it would be nice to have some sort of opt in exchange of activities or goods. Bonus, seeing each others placements as they insist their “town” happens to “kick” mines “ass.” Doubtful.

A lot of things are already going very well. I’ve even considered starting a wiki to track the things I learn, so if anyone has an interest then let me know.

  • VerseAndVerminOP
    link
    fedilink
    English
    arrow-up
    3
    ·
    2 months ago

    I also wonder if there is any way to incentivize having buildings in different areas? I frequent some spots daily but I don’t really have any reason to build anywhere other than all in one spot. Maybe it exists and I have missed it?

    • LeFrog@discuss.tchncs.de
      link
      fedilink
      arrow-up
      1
      ·
      2 months ago

      as of now, it does not matter where your buildings are. Place them where it is most convenient for your daily Alchemist Business.

      • VerseAndVerminOP
        link
        fedilink
        English
        arrow-up
        1
        ·
        2 months ago

        I get that. I’m asking for incentive to do things certain ways.

    • Vlyn@lemmy.zipM
      link
      fedilink
      English
      arrow-up
      1
      ·
      2 months ago

      Not yet and unsure if I want to add this, except you have a really cool idea for it?

      Generally there are people playing the game who live in one spot, or two, or travel a lot, … that’s why if there is a timer it’s quite short (12h and you can shorten / instant finish things with the faction buffs). And you get 100% of the cost of refunded buildings back, so in theory you could even play if you’re sleeping one night in a hotel room.

      But as you say, it might be fun to give incentives to buy buildings outside your home (besides decorating).