What you just described is simply not an RTS.
RTS is StarCraft and Age of Empires. There are no turns.
Fallout does not behave like an RTS in any sense.
What you are describing is a TBS like Civ maybe or TB Tactics like XCOM which yes there are elements in the latter to pretty much any TB RPG, or really any old school RPG where you kind of free explore the world but then combat becomes turn based.
The flipside of what you’re saying, and one could say this but one perhaps shouldn’t without a good shield, is that Civ is a TB RPG…
What you just described is simply not an RTS. RTS is StarCraft and Age of Empires. There are no turns. Fallout does not behave like an RTS in any sense.
What you are describing is a TBS like Civ maybe or TB Tactics like XCOM which yes there are elements in the latter to pretty much any TB RPG, or really any old school RPG where you kind of free explore the world but then combat becomes turn based.
The flipside of what you’re saying, and one could say this but one perhaps shouldn’t without a good shield, is that Civ is a TB RPG…
Hmm, technically you could make an argument there based on the Stories & Let’s Plays forums on civfanatics.com.