Well, that’s exactly what it is… it’s not as though they’re limited to that little cone light source, it’s a choice to limit your FOV to create suspense or a sense of claustrophobia or whatever to help tell the story.
I 100% get that and you’re absolutely right. My point was that it makes games feel unnatural and breaks immersion for me quite badly, which is a pity, because usually those sorts of games are trying really hard to immerse you in a believable world. It feels like you’ve suddenly got toilet rolls glued to your face 🤣
Well, that’s exactly what it is… it’s not as though they’re limited to that little cone light source, it’s a choice to limit your FOV to create suspense or a sense of claustrophobia or whatever to help tell the story.
I 100% get that and you’re absolutely right. My point was that it makes games feel unnatural and breaks immersion for me quite badly, which is a pity, because usually those sorts of games are trying really hard to immerse you in a believable world. It feels like you’ve suddenly got toilet rolls glued to your face 🤣
(excellent username btw!)