@[email protected]M to [email protected]English • 1 year ago'A triumph': Brian Fargo, Mike Laidlaw, and other RPG architects weigh in on Baldur's Gate 3www.pcgamer.comexternal-linkmessage-square10fedilinkarrow-up174arrow-down14cross-posted to: baldurs_gate_3
arrow-up170arrow-down1external-link'A triumph': Brian Fargo, Mike Laidlaw, and other RPG architects weigh in on Baldur's Gate 3www.pcgamer.com@[email protected]M to [email protected]English • 1 year agomessage-square10fedilinkcross-posted to: baldurs_gate_3
minus-square@[email protected]linkfedilinkEnglish4•1 year agoLarian studios. We do what we must, because we can.
minus-square@[email protected]linkfedilinkEnglish3•edit-21 year agoFor the good of all of us. Except the ones who are dead. (edit: if you play evil route replace “good” to “evil” )
It’s hard to overstate my satisfaction…
Larian studios. We do what we must, because we can.
For the good of all of us. Except the ones who are dead.
(edit: if you play evil route replace “good” to “evil” )