Today's SteamVR brings improvements to streamed image quality: sharper text, clearer colors, and better detail. These improvements benefit all streaming VR applications, the SteamVR interface, desktop streaming, third-party overlays, and the theater screen.
Note: If you have manually changed Steam Link's encoded video size or render resolution, those settings are preserved. Set them back to Auto to try the new defaults.
Feedback and Bug Reports
If you encounter issues with this update,...
This was all centered around sending a compressed video stream to the headset instead of just raw uncompressed video through a display cable.
AFAIK this didn’t change anything for traditional headsets. It only changed things for lossy compressed video transmitted to headsets. So there was a lot to improve.
I was just pointing out that there was still a lot of room for improvement. Regardless of lenses and lens type in whatever steam link situation someone might be in. In other words, it’s not like the lenses were so bad that these improvements didn’t matter. I was speaking to your “more than anything” comment.
This was all centered around sending a compressed video stream to the headset instead of just raw uncompressed video through a display cable.
AFAIK this didn’t change anything for traditional headsets. It only changed things for lossy compressed video transmitted to headsets. So there was a lot to improve.
I don’t understand what that has to do with what I said.
I was just pointing out that there was still a lot of room for improvement. Regardless of lenses and lens type in whatever steam link situation someone might be in. In other words, it’s not like the lenses were so bad that these improvements didn’t matter. I was speaking to your “more than anything” comment.
Well, I don’t agree. 🤷