Spyro in 1998 had no precision jump and no memorable villain. It had 12,000 gems and a glide that forgave almost everything. Is that what puts it above many “serious” 3D platformers?

  • DonkeyStar
    link
    fedilink
    English
    arrow-up
    2
    ·
    2 days ago

    Mine is the one with the supercharge roundabout to superglide to the opposite side of the castle.