Generally Lucas’ adventure games are absolutely baller and I’m down to play one when ever… and then there’s Maniac Mansion (and Indy: Last Crusade, to lesser degree).
Never really could get into that one, it kinda feels bit too … I dunno, not really jank or old really, just frustrating I guess? AFAIK it has multiple dead ends/deadman-walking lockups which really doesn’t feel good.
My first point&click adventure ever was Indy: Atlantis, and honestly I still measure all games of the genre to that. It was GREAT.
Yes, Mars, but also Mexico and Cairo. There are a few dungeons they didn’t bother to plot. Random doors would lead to random hallways or the exit or the place you were trying to get. You just had to keep rolling the dice and hope for the best. It wasn’t a dungeon crawler, but the dungeons could have been better made. Oh, also the jungle in Peru. All those areas sucked!
Maniac Mansion.
Generally Lucas’ adventure games are absolutely baller and I’m down to play one when ever… and then there’s Maniac Mansion (and Indy: Last Crusade, to lesser degree).
Never really could get into that one, it kinda feels bit too … I dunno, not really jank or old really, just frustrating I guess? AFAIK it has multiple dead ends/deadman-walking lockups which really doesn’t feel good.
My first point&click adventure ever was Indy: Atlantis, and honestly I still measure all games of the genre to that. It was GREAT.
Honestly, same. Though, the only one I actually beat was Zak McKracken and the Alien Mindbenders, and that game wasn’t very straightforward, either.
I am still getting flashbacks to that Mars labyrinth… was it Mars? Maybe the Moon, not looking it up now.
Yes, Mars, but also Mexico and Cairo. There are a few dungeons they didn’t bother to plot. Random doors would lead to random hallways or the exit or the place you were trying to get. You just had to keep rolling the dice and hope for the best. It wasn’t a dungeon crawler, but the dungeons could have been better made. Oh, also the jungle in Peru. All those areas sucked!