• pathief
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    57 minutes ago

    It doesn’t matter because consumers aren’t going to hunt for Dev statements from years ago. They click the badge, the badge explains the criteria and that should be it.

    I’m not saying all games with 30 fps should be verified. I’m saying all games below 30 fps should not be deck verified. That’s a very different statement.

    You say I misunderstand the badge as a quality/performance metric but that is exactly what they say it is. I’m quoting them.

    • thingsiplay@lemmy.ml
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      49 minutes ago

      It doesn’t matter because consumers aren’t going to hunt for Dev statements from years ago.

      I wasn’t talking about the public perception, but about OUR understanding of how Valve’s logic is. It doesn’t matter how the public perceives it, to understand how Valve operates. That was my point.

      I’m saying all games below 30 fps should not be deck verified. That’s a very different statement.

      And I was saying that should not be the case. A game that can dip below 30 fps should be allowed to be verified. The performance of a game is not the all and be to decide that. Especially depending on the game or genre, as explained before. A racing or first person shooter that constantly fluctuates and is most of the time below 30 fps? Well yeah I agree it should not get the “Verified” rating, but maybe “Playable”. The Playable rating isn’t an opinion of what is playable, but it means you can play the game with caveats. Maybe not for racing or first person shooters.

      But a strategy game or heavy and slower paced menu based JRPGs has no reason for not being Verified if it is constantly at 25 FPS. Even more so if the game is emulated and is representing the original game as it is. Or if the game runs the same on Windows with similar hardware.

      • pathief
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        40 minutes ago

        I’m sorry but I just strongly disagree. You can’t advertise a set of criteria and use another one. Not acceptable. Why would they advertise it must perform well and then instead use a comparison with a windows system, especially when no such system existed at the time? Madness, really.

        We disagree on what the bare minimum acceptable performance is, that’s just it. Frequent deeps to 15-20 FPS is playable but not enjoyable. Certainly not something I would say that performs well.

        • thingsiplay@lemmy.ml
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          21 minutes ago

          It’s alright to disagree. :-)

          You can’t advertise a set of criteria and use another one.

          I don’t think Valve does that.

          Why would they advertise it must perform well

          It does not advertise that. Valve tests the games and according their ruleset the game is Playable or Verified. It does not mean the game is playable in a good state for everyone, because the quality of the game is not what the verification is about; it is about being compatible.

          and then instead use a comparison with a windows system

          Because that is what the compatibility is about. And the system with Windows is just to understand the point of the verification.

          We disagree on what the bare minimum acceptable performance is

          We do, but we also disagree on what the verification is about; the performance is not that important.

          Frequent deeps to 15-20 FPS is playable but not enjoyable

          Depends on the game. You still ignore that. Lot of games are still enjoyable at 15-20 FPS constantly.

          Certainly not something I would say that performs well.

          Verification is not about the performance of a game. See it like a PS5 console, if a PS4 game runs on the PS5 system the same or better through backwards compatibility, then it is verified. The game might run at 25 to 27 FPS most of the time, sometimes dip down to 23 and 19 FPS (in old PS3 days this was happening with games) on the Playstation 4, so if it runs the same on Playstation 5, it would be verified. That is the sort of thinking on the Steam Deck verification.

          • pathief
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            17 minutes ago

            Verification is not about the performance of a game.

            If it isn’t, they shouldn’t advertise that it is. There are subjective parts of this conversation, but them advertising performance as a part of the equation is certainly not one of them.

            • thingsiplay@lemmy.ml
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              13 minutes ago

              They are not talking about the FPS. That is YOUR interpretation of a word. A game can perform well despite getting dips under 30 FPS.

              • pathief
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                11 minutes ago

                What do you think performance means? Especially when the very next sentence is average FPS?

                • thingsiplay@lemmy.ml
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                  5 minutes ago

                  I explained it before. So to understand that logic, I’m not repeating it a third or fourth time. Instead I will lookup… and you know what, there is new information for me that makes it 100% clear (it wasn’t in the past). You are actually right in this discussion, have a look: https://partner.steamgames.com/doc/steamhardware/compat

                  Performance: Default Configuration: the game must ship with a default configuration that results in a playable framerate. On Steam Deck, this is 30fps at 800p, and on Steam Machine this is 30fps at 1080p.

                  Well there it is. All this information was not there in the beginning and I guess Valve added and made it unmistakenly clear about what “performs well” means. Guess I was still daydreaming about the beginnings of Steam Deck / Proton compatibility and badge talks.