AMD announced FSR 3 will allow for fluid motion frame generation in-game on almost any GPU in any DirectX12 game, doubling or even tripling your FPS.

Would this work on Linux? Considering DirectX to Vulkan translation and our lack of Radeon software. Obviously I expect when FSR 3 releases it’ll be a little while until people get it working on Linux if it is possible to get it to work.

I’m quite excited for FSR 3, not that I don’t have a good GPU (I have a 6800XT) but I’m just excited to try real-time frame generation without spending a small fortune on a sub-par GPU from a sub-par company. Should I, and probably many other Linux gamers, look forward to FSR 3?

  • falsem
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    fedilink
    41 year ago

    How’s that different than VRR or TearFree which we already have?

    • juipeltje
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      English
      11 year ago

      I’m confused by this as well.