This evening the party will be fighting the solo hag from MCDM’s Flee Mortals! test packet. What kind of interesting terrain affects or other things can I do to spice this fight up a little?
This evening the party will be fighting the solo hag from MCDM’s Flee Mortals! test packet. What kind of interesting terrain affects or other things can I do to spice this fight up a little?
I already did it! Thanks though.
I ended up letting the hag’s hut follow the party, nearly crushing them a few times. In the end the Flee Mortals! hag was pretty good on its own.
I did, however, let the party bond with the legged-hut so now I need to figure out what that does and what they can do with it. Answers in a postcard…