• @Edgelord_Of_Tomorrow
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    21 year ago

    Sounds like you’re the one who doesn’t get it.

    id Tech was already an open world engine with id Tech 5, after being a regular map-based engine for id Tech 4 and the Quake engines preceding it. It was then scaled back to normal maps for id Tech 6.

    They can and have made it do whatever they want. What’s missing is the will from Bethesda to pay for it.