@[email protected] to [email protected] • 1 year agoBethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'www.pcgamer.comexternal-linkmessage-square251fedilinkarrow-up1620arrow-down142file-text
arrow-up1578arrow-down1external-linkBethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'www.pcgamer.com@[email protected] to [email protected] • 1 year agomessage-square251fedilinkfile-text
minus-square@nivenkoslink2•1 year agoImagine a realistic KSP with AAA graphics, like replicating historic missions and planned ones, etc.
minus-squareKSP Atlaslinkfedilink7•1 year agoYou just described the KSP RP-1 modpack with high graphics and volumetric clouds mod
Imagine a realistic KSP with AAA graphics, like replicating historic missions and planned ones, etc.
You just described the KSP RP-1 modpack with high graphics and volumetric clouds mod