@[email protected] to [email protected] • 1 year agoBethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'www.pcgamer.comexternal-linkmessage-square252fedilinkarrow-up1620arrow-down142file-text
arrow-up1578arrow-down1external-linkBethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'www.pcgamer.com@[email protected] to [email protected] • 1 year agomessage-square252fedilinkfile-text
minus-square@[email protected]OPlinkfedilink2•1 year agoWasn’t Cyberpunk actually catastrophically bad at release, and then got fixed later?
minus-square@[email protected]linkfedilink2•1 year agoDepends on your platform, PC and Current Gen machines were pretty good from day one, bar a few little bugs.
minus-square@[email protected]linkfedilink2•1 year agoOnly the bugs are gone. Weird design decisions and some horrendous mechanics are still here. It’s still isn’t an incredible game, but not a bad game either.
Wasn’t Cyberpunk actually catastrophically bad at release, and then got fixed later?
Depends on your platform, PC and Current Gen machines were pretty good from day one, bar a few little bugs.
Only the bugs are gone. Weird design decisions and some horrendous mechanics are still here. It’s still isn’t an incredible game, but not a bad game either.