@[email protected] to [email protected] • 1 year agoBethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'www.pcgamer.comexternal-linkmessage-square251fedilinkarrow-up1620arrow-down142file-text
arrow-up1578arrow-down1external-linkBethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'www.pcgamer.com@[email protected] to [email protected] • 1 year agomessage-square251fedilinkfile-text
minus-squareSatansMaggotyCumFartlink4•1 year agoI knew one of the planet designers. His favourite part was coastlines. He was particularly fond of some fjords he made on the coast of Norway, I think he won an award for them.
I knew one of the planet designers. His favourite part was coastlines.
He was particularly fond of some fjords he made on the coast of Norway, I think he won an award for them.
Slartibartfast?
Gesundheit.