@lawrence to GamesEnglish • 1 year agoSabotage Studio initially projected sales of 250,000 copies of Sea of Stars in the first year. They hit that target within just a week.imagemessage-square68arrow-up1654arrow-down114file-text
arrow-up1640arrow-down1imageSabotage Studio initially projected sales of 250,000 copies of Sea of Stars in the first year. They hit that target within just a week.@lawrence to GamesEnglish • 1 year agomessage-square68file-text
minus-square@BuddahrifficlinkEnglish2•1 year agoIs Zelda a JRPG? I thought one of the defining aspects of the genre was turn- and statistics-based combat. Any Zelda game I’m aware of has real-time combat where hit/miss is based on hit boxes instead of stats.
Is Zelda a JRPG? I thought one of the defining aspects of the genre was turn- and statistics-based combat. Any Zelda game I’m aware of has real-time combat where hit/miss is based on hit boxes instead of stats.