@[email protected]M to [email protected]English • 1 year agoBaldur's Gate 3's director hasn't completely ruled out DLCwww.eurogamer.netexternal-linkmessage-square26fedilinkarrow-up1150arrow-down111
arrow-up1139arrow-down1external-linkBaldur's Gate 3's director hasn't completely ruled out DLCwww.eurogamer.net@[email protected]M to [email protected]English • 1 year agomessage-square26fedilink
minus-square@HipHoboHaroldlinkEnglish39•1 year agoI would love DLC. A game like this could be kept alive for years with good DLC.
minus-square@WesleelinkEnglish27•1 year agoI wonder if the game supports whole new campaigns, use the core mechanics but introduce a totally different narrative, locations, characters, etc Could be really good, even better if they open this up to modders and allow us to create our own campaigns
minus-square👁️👄👁️linkfedilinkEnglish9•1 year agoYeah the modding tools in Dos2 were insane. I haven’t really looked into bg3 mods but I hope we get something like that.
minus-square@WesleelinkEnglish3•1 year agoI’ve seen some mods pop up on nexus but other than the gear ones I wouldn’t say they were that great, though it is early days still
minus-square@TheCannonballlinkEnglish2•1 year agoI’m mostly interested in the mods that add new classes. The Artificer mod is really good and mostly shows how broken they are in 5e.
minus-square@[email protected]linkfedilinkEnglish2•1 year agoEven just making the gear you find randomized would add so much replayability
I would love DLC. A game like this could be kept alive for years with good DLC.
I wonder if the game supports whole new campaigns, use the core mechanics but introduce a totally different narrative, locations, characters, etc
Could be really good, even better if they open this up to modders and allow us to create our own campaigns
Yeah the modding tools in Dos2 were insane. I haven’t really looked into bg3 mods but I hope we get something like that.
Imagine getting something like NWN had.
I hope we get the tools Solasta has.
I’ve seen some mods pop up on nexus but other than the gear ones I wouldn’t say they were that great, though it is early days still
I’m mostly interested in the mods that add new classes. The Artificer mod is really good and mostly shows how broken they are in 5e.
Even just making the gear you find randomized would add so much replayability