I know a lot of people hate this kind of feature, but there are significant reasons why I think it would make Starfield better.

If I’m not wearing one and I leave my ship, I start taking damage if the planet is dangerous. The only way around that is to be in 3rd person while in the ship (aside from the workaround below). There isn’t any indication anywhere as to whether or not you are in a spacesuit, besides your menu and 3rd person view. There is no way to know while maintaining immersion.

Bethesda’s workaround is to auto-hide spacesuits and helmets in atmo. This sucks, because I personally like tailoring the look of my character to the environment. But more importantly, I want to know that I am wearing a pressure suit if I’m out in a dangerous environment. I don’t want it to feel like I’m a freecam wandering around – I want to feel like I’m slogging along in a freaking spacesuit.

What’s really strange is: if you put on the broken Constellation helmet, you can see the tape piece from the inside. It has an overlay! Sadly this works for no other helmet. Did they just abandon making the textures?

A similar annoyance with a related system: the quick menu does not unequip items. This would make it super easy to change between a spacesuit and regular outfit and not deal with more menus.

I figure there will be a mod at least for helmet overlays eventually, but damn is it frustrating that they definitely thought about it and only implemented it for a piece of masking tape.

    • @guriinii
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      11 year ago

      That thing is rolling around my ship and I can’t pick it up to put it back. I hope there’s a mod to remove “hold A to equip”. Doing my head in.

      • @[email protected]
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        1 year ago

        Make a different ship your home ship and everything that you have laying around will go to your cargo hold.

        I was sad when i found this out as i spent soooo much time neatly putting stuff in containers to just find out it all gets yeeted into the cargo hold when u switch ships.

        Really hope a mod comes along to fix this. Yes i consider this a bug.

        Edit: at the very least put a warning when making a new ship you home that tells the user their stuff will be transferred to the cargo hold so they can decide if they want to ruin all their work.