I worry this might be a bad lesson to take. The success of some really big games has been because of singular visionaries that were able to keep going for what they wanted. Yes, it’s true some of those people are hacks and idiots, but it’s very possible to lose the vision of a game by making it a compromised solution between 15 different studios.
I worry this might be a bad lesson to take. The success of some really big games has been because of singular visionaries that were able to keep going for what they wanted. Yes, it’s true some of those people are hacks and idiots, but it’s very possible to lose the vision of a game by making it a compromised solution between 15 different studios.