• @turbodrooler
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      981 year ago

      Guessing it’s about Unity changing their royalty structure.

        • r00ty
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          131 year ago

          Yeah. Maybe c# game developers will drop. But they’re actually a drop in the ocean.

      • @[email protected]
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        431 year ago

        Surely other engines use it? I know godot supports it. Not to mention half the business software of the world (pre cloud) seemingly built with it. etc

        • @turbodrooler
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          491 year ago

          Unreal, Unity’s primary competitor, doesn’t. Mainstream gamers seem to only know about the two. Anyway, it’s a meme. I use C# for exclusively boring corporate stuff, and will continue.

          • El Barto
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            -71 year ago

            Oooh, I bet they will! They’re probably salivating about it.

        • @[email protected]
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          91 year ago

          It’s a joke built in hyperbole for sure. A lot of my friends are C# devs they’re not going anywhere.

        • @bob_wiley
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          1 year ago

          deleted by creator

          • @marcos
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            31 year ago

            You can access the Excel scripting engine from C#, but this is more of a case of C# supporting Excel than the other way around. (And you will really not want to do it if you just have to read and save data in excel files.)

            Excel mainly uses VBA.

          • amio
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            21 year ago

            I doubt they went away from VBA. While I do use C# any time I can, I can’t say the same thing for Excel. I do know there are ways to do interop, and it’s not great. Office file formats and interop have always been… awful.