• conciselyverbose
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    1 year ago

    Their position in the market is a big part of a reason the market is dogshit.

    They came in, bought everything, turned it into a fucking disaster, and are now poised to abandon it.

    • ThunderingJerboa
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      11 year ago

      Sucks they bought up most things but those devs chose that option and I can’t fault them since lets be honest here, VR market is utter garbage, there is very little money in it. I don’t like meta, they fucking suck but the quest series has basically provided the option of the common person to actually try vr. Not many people want to spend close to 1k to 2k on a thing they will maybe fucking hate. I wouldn’t say they are the sole reason its dogshit but the reality is people need an entry point headset. The market wasn’t providing that and now that it does, people can finally get into VR even though it may lead to technical downgrades since the market is targeting those users.

      Hell even though the PSVR 2 is a fantastic headset, most console gamers aren’t going to spend more money on a peripheral than they actually spend on the console they are playing it on. Hell I would love Sony to give the drivers to PSVR 2 to pc players since shit a bang for your buck for specs but that ain’t happening.

    • @[email protected]
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      11 year ago

      I don’t like Meta for a lot of reasons but without them VR would probably be fucking dead by now. Yes, Zucks Metaverse is absolute garbage but the stuff Reality Labs is doing thanks to Metas funding is absolutely amazing.

      I gave up on VR for years after buying a Rift in 2017 because it was a janky, horrible to set up, tethered, nausea inducing mess that i paid what, 700 bucks for?

      Recently got a used Quest 2 for 200 bucks and it’s fucking amazing. Completely wireless, hand tracking, much better clarity and i can stay in VR for hours without feeling sick.

      I wish they would push high quality content a bit more like they used to instead of their shitty Horizon stuff but if it wasn’t for the millions of headsets they sold, no one would be able to develop shit right now for VR.

      To say they ruined VR is absolutely delusional imo, sorry.

      • conciselyverbose
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        11 year ago

        You got it for $200 because you’re paying with your privacy. It’s an absolute dumpster fire of a deal that’s not remotely worth it. They could pay you $100/hour to play it and requiring an account with them, in and of itself, makes it the worst possible theoretical version of VR.

        Facebook is absolutely the reason VR is fucking terrible. Their involvement, in and of itself, completely destroyed the community, many of whom abandoned the space entirely when they took away viable options to replace with privacy invading crimes against humanity. Turning enthusiasts from advocates into activists against their product is the reason there’s no money left.

        • @[email protected]
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          11 year ago

          I’m not paying anything, my Quest runs completely offline. I use a separate router for streaming and the Quest is mac address blocked in my main router (just to be sure). ALVR is side loaded onto the Quest so i can play Steam VR games without the need for the Oculus app on my PC at all. It’s not that hard to do if you care about your privacy.

          I’m not exactly sure which community they “completely destroyed” but your whole reasoning for that sounds extremely subjective to me. Facebook controls 90% of the VR market, followed by Pico with 4.5%, which is basically a Chinese reverse engineered Quest with ports of Quest games.

          https://www.idc.com/getdoc.jsp?containerId=prUS49422922

          Without FB there is no VR market and there is no scenario where Oculus could have managed to sell a similar amount of headsets if Facebook hadn’t bought them.

          That being said, i sincerely hope Facebook loses this race and I am pretty terrified of the future when it comes to VR.